I made 3d model using polygon tools in Maya based on the storyboard.
When making 3d model, I paid particular attention to the number
of mesh in 3d object.In Unity, and with most game engines, it is most
important to combine as many meshes as possible together.
If 3D object in game has one texture which is applied to it ,
It will get the greatest performance. The more meshes and textures
are combined, the better the performance will be.
2/14/2010
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